Category: Energy Tycoon
Energy Tycoon Money Update
December 5, 2017
Today I will be releasing the Money update. You can confirm that you got this update via the slide out bar, which would display “v 1.4.5”. In rough list, here is what else I have changed; Allowed the player to start to earn money for their work. Opened up way to spend some of […]
Read MoreEnergy Tycoon October Update
October 31, 2017
Today I released the update 1.4.1 for Energy Tycoon. You will know when you receive the update as you will see this image in the slide out bar. In addition if you touch and hold one of the info boxes you will see a tooltip with extra information appear. I adjusted several parts of the […]
Read MoreEnergy Tycoon Info and Other Projects Updates
September 14, 2017
It’s been a crazy past few months for me and I figured I should put out an update regarding how everything is going. I finally moved to my long term living place. Which means doing things becomes much easier for me since I don’t have to worry about moving around as much. I also unfortunately […]
Read MoreEnergy Tycoon Open Beta
May 8, 2017
The day is finally here, Energy Tycoon is in open beta. You can find it in the Google play store here: Open Beta Link When you now go to your work sites, you will see another button which will allow you to work at your facilities. Your performance there will affect the reports you get in game. Note […]
Read MoreEnergy Tycoon Progress Report
November 26, 2016
I have been continuing my work on Energy Tycoon as I work on these side projects to increase my funds to spend on graphical and sound assets for my game. This should help explain the current progress of the game and what needs to be done to enter the next phase of development. Once everything […]
Read MoreEnergy Tycoon’s Solar Facility Minigame
September 15, 2016
Above is a screenshot from one of the minigames from Energy Tycoon. The idea behind this one is to place the flowing charges onto the charge-plates. From there you can touch and hold the plates to discharge them. Discharging serves a few purposes, first to increase your score with a multiplier and second to […]
Read MoreTight Side Projects and Getting Funds
August 30, 2016
One of the things that I was acutely aware of from the beginning of my game development is how much funding could speed up the development of a project. This subject is something I am quite interested in, as it can do a lot to further the development of Energy Tycoon. Thanks to a minor project […]
Read MoreThoughts on how AI should work in Energy Tycoon
July 21, 2016
Lately what I have been thinking more about was how should I allow players to play on their own. One of the things I’m considering is to have npc corporations that would directly compete against you in interesting ways, especially in the map-node system. This may require you to take direct action if you want their nodes. […]
Read MoreEnergy Tycoon Updates and Timeline
July 14, 2016
I have put together a full list of the current progress of Energy Tycoon and what will be needed to move onto the next step of development, which would be getting it into the hands of testers like you! Green = complete enough for next stage Orange = work in progress Red = not started Main […]
Read MoreEnergy Tycoon
June 15, 2016
Energy Tycoon is my current ongoing project. You start off joining an energy producing corporation and must manage and grow that district’s production facilities, as well as maintain a positive relationships with the local government, customers and your employees. There are several different kind of energy producing facilities such as bio fuels, coal, solar, nuclear, […]
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